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Collision world

Collision world

Collision world is a feature which includes the option to export colliders created in IsaacSim to Wandelbots NOVA and to visualize any collision setup from NOVA in Isaac Sim.

The scene shows a robot with colliders for tool and some boxes.

Rigid Body Structure

The motion group is excluded since it’s close to the collision mesh provided and used by Wandelbots NOVA.

Collision setup

The collision setup window can be found in the tools section ToolsWandelbots NOVACollision Setup.

The window tries to fill out the load and export sections automatically based on the current scene context.
If something does not match, follow the next steps.

Collision setup window

Load overlay

The first section allows to load any collision setups stored in Wandelbots NOVA and visualize it in Isaac Sim.

FieldDescription
Motion group primSelect the motion group prim which is connected to NOVA.
Collision setupSelect a setup stored in NOVA (based on your motion group prim)
Coordinate system baseJust like reference prim it defines the base coordinate system for the colliders.

Clicking Load will render the collision setup into the overlay.

Change properties of a setup

Change the properties of a loaded collision setup within the Overlay section. Display just works as the display option for physx colliders in IsaacSim.

Export

You can export colliders from Isaac Sim to Wandelbots NOVA in the export section of the collision setup window.

FieldDescription
Collision setup nameChoose a collision setup name which can later be used as reference in programs.
Sweep typeSelect a sweep to find all colliders which should be exported to NOVA. Most of the time tree sweep is the fastest option to export everything below your root cell prim. It is also possible to perform a sweep with a sphere shape to include all colliders which reach into the cell but are not parented by the cell.
Reference primSelect the reference prim which defines the base coordinate system for the colliders.
Motion group primSelect the motion group prim which is connected to NOVA.
Tool primSelect the tool prim which is attached to the motion group flange.
Self collision enabledEnable or disable self collision checks for the motion group colliders.
Stabilization delayDefine a delay in seconds to wait until all physics objects are settled before exporting the colliders.
Auto loadAutomatically load the collision setup after export.

Clicking Export Collisions will display how many colliders were found and are being exported to NOVA.

Tool export

The export section offers the possibility to export tool colliders separately.

Tool colliders are treated differently in Wandelbots NOVA and are connected to the tool attached to the motion group flange. To ensure that colliders always match the flange position plus offset on each step of a trajectory, export the tool colliders separately.

Imported tool colliders
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